Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM402 Mapping and Delivery Guide
Identify and apply principles of games design and game playing
Version 1.0
Issue Date: May 2024
Qualification | - |
Unit of Competency | ICTGAM402 - Identify and apply principles of games design and game playing |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to identify and apply principles of games design and game playing.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: the internet computer hardware and software appropriate for researching games and the games industry. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Analyse and document, the methodology relating to various computer game genres |
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Element: Interpret consumer demographics for various games products |
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Element: Review the historical aspects of game-play and game design |
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Element: Identify industry game-design principles |
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Element: Outline the development of a computer game |
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